![]() ![]() ![]() Launched in 2014 and overseen by the technology committee of the Visual Effects Society, the VFX Reference Platform is a common target for building software for the visual effects industry. The Blender Foundation has reversed its decision to stop following the VFX Reference Platform in Blender, following criticism from artists working in the visual effects industry.Īll releases of the open-source 3D software in 20 will be fully compatible with the platform, while a new build option makes it possible to compile the current Blender 3.3 Long-Term Support release in a way compatible with the VFX Reference Platform’s 2022 specification.Ī common standard for developing software for use in VFX pipelines
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